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Take-Two CEO Says Games Will Look Like Live-Action in Ten Years

With the arrival of the new generation of consoles, at present we all waiting for a huge jump in the visual and graphical aspects of video games, however, the Take-Two Interactive CEO believes that the biggest footstep-up in the graphical area of the games is going to occur ten years later, at least.

In a recent talk at UBS Global TMT Virtual Conference, Strauss Zelnick, CEO of Take-Two Interactive spoke about the future of video games and how the industry could change in the next ten years in the example of engineering. He said:

I'thou guessing [Take-Ii's] business in ten years looks very different than information technology does today in the same fashion that it looks very different today than it did ten years ago when there was no mobile business and no recurrent consumer spending.

And I can't quite say what that volition involve, but I recollect what you're going to encounter is technology will allow our creative folks to do things they've never been able to do before, including make games that wait exactly similar live-action.

Some of what nosotros do at present looks a lot like live-action, only it'due south still blitheness. In 10 years, you'll have the option if you desire to make things that look completely realistic, all done within a reckoner, never mind all the other advances technology volition enable.

During the 8th-generation of consoles, we saw some huge progression in the case of visuals and how impressive the games tin can wait compared to the previous generations. Titles such as Blood-red Dead Redemption two, The Final of Us Part 2, Forza Horizon iv, and Decease Stranding can truly exist named as the benchmarks of the terminal generation of consoles.

Now, with the new era of panel gaming starting with devices that are 4 times powerful than PS4 and Xbox Ane, we tin await some big graphical leaps in the future years. Zelnick added:

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All of those things pb me to believe in that location volition be massive moves in our business concern — many of which we can't entirely predict — massive growth in the business organisation, and there will exist a lot of dynamic opportunity both in terms of what nosotros tin can do creatively and what nosotros can do on the business organisation side to exploit that creativity.

Take-Two Interactive is the mother company of Rockstar Games, Private Partition, Codemasters, and 2K Games.

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Mehrdad Khayyat

Mehrdad (He/Him) is a Senior Staff Writer at DualShockers. He started writing about video games when he was a loftier-school student. He's probably one of those rare Rainbow Six Siege fans that have the game installed and updated on every available platform.

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Source: https://www.dualshockers.com/take-two-interactive-ceo-says-games-will-look-exactly-like-live-action-in-ten-years/

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