Sea of Thieves

Image via Xbox Game Studios

With then many quirky "bristles" fault codes in Bounding main of Thieves, it is easy to get them all dislocated with each other and tell the divergence between them. A rare one is the Marblebeard error, which does not even testify upwardly on the official support site's page on beard errors. As a result, community members take had to put together data to try to figure out what Marblebeard in Sea of Thieves means and how to solve it.

The Marblebeard error occurs when attempting to connect to the game's servers or rejoin a game session. While this is likely due to stress on the Sea of Thieves servers, it is very possible that the error has to practice with your ain connexion. First, it's worth checking online whether or not the Sea of Thieves servers are functioning overall — easy sources include the official Sea of Thieves Twitter account and the Xbox Live status folio.

If it isn't a systemwide fault, then information technology'south time to exercise some basic troubleshooting for your connection. A common problem leading to the Marblebeard mistake is your NAT type. If you are on Xbox, you can cheque your NAT type by hitting the home button, going to Profile & organisation, and selecting Settings. Under Network settings, look nether Current network status to see your NAT type. Ideally, this should be listed as Open. Should y'all still be running into bug, and so steps afterward include restarting your Xbox or whichever launcher you are using on PC, or restarting and troubleshooting your router.